Fun project for university students
After creating the prototype, I showed the home screen to 5 people for about 5 seconds and I let them guess what the app was about and what it did, if they felt like the app was fun or serious, and how they would describe it to a person who had never seen it before.
3 people guessed that the app had to do something with school and finding other students due to the majors that were visible on the home screen. 2 people guessed that the app was similar to a dating app because of the word “match” on the home screen.
I seemed to get similar answers on the mood that the app was conveying. Overall, many described it has playful, bright, and simple. One person described it to be almost like the dating app, Bumble.
With the same 5 people, I let them explore the app more. After about 3 minutes, I asked them 3 questions:
1. Does it meet your needs?
2. Is it user-friendly?
3. Would you be satisfied enough with it to recommend it to a friend?
After collecting the results, most of the answers were positive, however, some wondered if there was a resources page for campus resources (health center, academic resources, etc.)
Given the time constraints on this project, most of the time spent was doing the research instead of making wireframes and designing the screens. My favorite part was creating the interest badges and figuring out how I would make mentors and mentees match efficiently.
If I were to do this again, I think my approach would differ where I would try find a way to make the matching process less “dating app-like”. I would also try to focus more on some more personalized questions to get more accurate matches. For example, favorite TV show, favorite sports team, etc. Lastly, I would have liked to incorporate more community aspects, such as a Discover page, where users can find local events happening and see which of their friends would be attending. It would also be nice to add more language options.
Overall, I am satisfied with the app. My favorite feature would be the ability to filter and narrow down interests and major for better matches.
(While working on this project)
Create a platform where incoming students, transfer students, or new college students can meet mentors to help them navigate through college life.
After defining the problem, I created interview questions regarding features, motivation, goals, obstacles, fears, as well as success factors. Then, without sharing the project scope/product, I interviewed classmates and random students on campus with the created interview questions. At the end of the day, I was able to interview 5 students who gave different perspectives on the subject.
After collecting interviewee data, I mapped out my findings on sticky notes and grouped them based off of reoccurring themes.
After looking at the data collected and the findings from interviewees, the summary of the major themes that were grouped together were:
Overall, students feared impersonation and they did not want to give out many personal details, such as their phone number.
Students wanted someone:
Students defined potential obstacles as:
Reasons students would potentially use application:
Interviewees also mentioned that as a new student, they would have liked to known:
I created some personas and mapped out their behaviors, their obstacles, as well as their needs and wants.
Jessica is a freshman at Cal Poly, she was highly involved with academics in high school and wants to continue being academically successful in college.
Jessica is unfamiliar with her campus' resources and is not sure what classes she should take for her pre-med track and needs help from experienced students.
Jessica needs to find a way to connect with other pre-med students and find upperclassmen in her major to ask for advice on which classes to take, where to volunteer, how to study for her MCAT, etc.
Empathy maps allows me to uncover extra information about a particular type of user and what they are saying, thinking, feeling, and doing.
The map helps me see steps the user goes through while engaging with the app and lets me know what the high points of satisfaction are and exactly where frustration could possible occur.
I created some initial sketches of low-fidelity wireframes and brainstormed some ideas and features that would benefit users in their user goals, as well as some storyboarding.
In my wireframes, I made sure to include some user goals, such as the ability to match, see interests, be able to switch from mentor/mentees, as well as to include a community page.
I used a simplistic color palette, having orange as the main color and simple iconography. I then created and 3D modeled badges which were created in Cinema 4D.